unslothai/unsloth
Unsloth can serve local models to Claude Code, Codex and other agents through compatible APIs, while also covering training and export. The main tradeoff is hardware complexity and a powerful local execution surface.
Unsloth Desktop, Studio and Core run, train and export language, diffusion, embedding and audio models. **Unsloth Start** connects Claude Code, Codex and other agents through OpenAI- and Anthropic-compatible APIs; the project claims fine-tuning is **2× faster** with **70% less VRAM**.
Use it to test local models as subagents, keep private retrieval local or build a fine-tuning loop without changing an agent’s main model. CPU, NVIDIA, AMD, Intel, macOS and multi-GPU paths exist, but supported operations differ by backend.
Unsloth Desktop, Studio and Core run, train and export language, diffusion, embedding and audio models. **Unsloth Start** connects Claude Code, Codex and other agents through OpenAI- and Anthropic-compatible APIs; the project claims fine-tuning is **2× faster** with **70% less VRAM**. Use it to test local models as subagents, keep private retrieval local or build a fine-tuning loop without changing an agent’s main model. CPU, NVIDIA, AMD, Intel, macOS and multi-GPU paths exist, but supported operations differ by backend. Remote exposure needs care: server-side search, Python and terminal tools run as your user and are enabled by default. Anyone holding the public endpoint and API key can execute code, so protect credentials and consider disabling tools; performance claims are not independently evaluated here.
This makes local-model experimentation more operational than model catalogs alone: existing agents can call locally run or fine-tuned models through familiar APIs, including private retrieval and subagent use. It strengthens the ownership case for open models, but adds a high-impact security boundary because exposed endpoints may enable user-level code execution. Backend differences and unevaluated performance claims require workload-specific testing.